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| Mike
Rayhawk |
e-mail: mikerayhawk@gmail.com |
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| Experience: |
Art Director of Illustration for LEGO Legends of Chima Playtheme and TCG
LEGO Systems, Inc., 2012-Present
Directing small teams in producing trading card and marketing support illustrations for the LEGO Legends of Chima playtheme. |
Inspiration and Marketing Illustration for "LEGO Universe" MMO
LEGO Play Well Studios, 2009-2011
Produced concept and inspiration paintings in support of development, marketing, and community efforts.
Following game launch in October 2010, produced marketing illustrations and key visuals to direct the marketing messaging accompanying each new content release. |
Concept and Production Artist for "Tech Deck Live" MMO
Spin Master Studios , 2006-2008
Assembled and led the concept and production art team for development of children's online games based on Spin Master toy properties, from working solo up to a team of eleven artists. Lead artist pro tem, 2007-2008. Core game development duties included concept design, low-poly level and character modeling in 3DS Max for Shockwave output, UV layout and Photoshop texturing, art pipeline management, and finalizing all art assets for consistency.
Side responsibilities included concept support and Illustrator graphics for Flash mini-games, and acting as translator between the art and engineering departments. |
LEGO® Concept Design and Product Development
The LEGO Group, 2002-2006
Concept development for a wide variety of LEGO toys and products, including Minifigures, Architecture, Vikings, Exo-Force, Creator, and Knights Kingdom. Product development for Knights Kingdom, including early model-building, playset design, and visual and story development for the Knights IP.
Knights Kingdom won the Toy Industry
Association's Toy of the Year Award in 2005 in the Boys' Toy
category, and was among LEGO's top-performing themes in 2004
and 2005. |
Lead Illustrator for LEGO® Knights Kingdom
The LEGO Group, 2003-2005
Responsible for production of illustrations for package exteriors,
in-box comics, trading cards, magazine pages, and other promotional
artwork for LEGO's Knights Kingdom theme, both working solo and leading
small art-production teams. |
Freelance Illustration and Design
1999-Present
Past clients include The
Jim Henson Company, TBWA/Chiat/Day, Scholastic Inc., and C2C Studio. |
BrikWars Game and Community Development
1995-Present
Design, production, and maintenance of the BrikWars wargame and website through sixteen years and five editions, and managing diverse BrikWars player communities scattered across five continents. |
Web and Media Development
Rayhawk Systems Corporation (no relation, I swear) 1999 - 2002
Website design and engineering, brand development, and content and media production, with an emphasis on DHTML and Flash coding. Pitching in occasionally with C++ coding, digital music production, and mentoring of interns. |
| Education: |
Bachelor of Fine Arts in Illustration, with Honors
Art Center College of Design in Pasadena
Pasadena, California
Two years' study in Mathematics and Software Engineering
Cornell University
Ithaca, New York |
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